This page lists all the possible conditions that may befall a character in Anachronia.
- Asleep - Character is prone & unresponsive. Attacking or shaking the character will end the effect.
- Afraid - Character will Wait, Retreat or Flee.
- Bewitched - Character randomly dances, laughs, or sings.
- Charmed - Character Waits until effect ends.
- Confused - Character randomly attempts one of the following actions: Wait, Attack, Flee.
- Enraged - Character attacks nearest enemy using currently equipped weapon. A raging character cannot employ any of the skills classified as utility skills, including equipping/unequipping items.